Optional
maxThe maximum amount of retries before the player throws a fatal error.
Defaults to Infinity
.
Optional
maximumThe maximum amount of delay in milliseconds between retry requests.
Defaults to 30000
.
Optional
minimumThe initial delay in milliseconds before a retry request occurs.
Exponential backoff will be applied on this value.
Defaults to 200
.
Generated using TypeDoc
Object containing values used for the player's retry mechanisms.