The VP9 Breakthrough: VP9 Support Now Possible on Apple Devices and All Major Platforms
by Pieter-Jan Speelmans on April 19, 2023
Over the past week, during my early mornings at NAB, I’ve been exploring the potential of running the VP9 codec on all platforms. Despite my sleep-deprived, jet-lagged state, I’ve discovered some exciting news: it's now possible to use VP9 everywhere, making it possible to thank H.264 …
Mini Guide on Low Latency
by THEO Technologies on May 11, 2021
When it comes to live video, it's hard to deliver an actual, real live streaming experience. The latency problem is especially noticeable when video is distributed using online streaming platforms. You may have heard the stories of watching a sports event and hearing the neighbours ch …
HESP: Comparing Zapping Times
by THEOplayer on September 26, 2019
With the introduction of digital television, zapping between different channels becomes noticeable. Where zapping between channels on an analogue television took only a few milliseconds, switching between digital channels could add up to a few seconds. Zapping times have been improved …
ABR, Low Latency CMAF, CTE, and Optimised Video Playback
by THEO Technologies on August 9, 2019
Demand for live streaming video is growing, along with consumer aversion to high latency. To enable the delivery of HTTP-based video within nearly 3 seconds, below that of standard IPTV, service providers can look to a proven set of technologies that include multicast ABR, the Common …
Low Latency with Chunked CMAF
by THEOplayer on August 6, 2018
In the first part of this content series we discussed latency: what it is and why it is important, and we gave a general overview of the current industry approaches. As media companies are on a quest to lower their latency to only a few seconds (or even lower), we will dedicate some s …
How CMAF Will Influence The Online Streaming Industry
by THEOplayer on September 22, 2016
Many major online content publishers are using a combination of both HLS and MPEG-DASH to reach their audience across all platforms and devices. Although effective, this also complicates their encoding, DRM and deployment workflow. Apple and Microsoft are looking to ease this burden w …