ABR para un uso más eficiente del ancho de banda [Spanish]
by THEOplayer on August 6, 2020
BitRate indica la velocidad a la que se entrega el contenido de video (o cualquier otro dato). Representa la cantidad de bits por segundo que se transmiten digitalmente a través de una red. La velocidad de la tasa de bits también puede determinar el costo de entrega. En un contexto de …
Speak the Language: Multi Audio and Language Localisation
by THEOplayer on July 23, 2020
As video streaming rises globally, the challenge is not only to get your content to your viewers’ screens, but also in their language. Only providing your application, audio and subtitles in one language can present a barrier to reach a wider audience, or miss a majority of viewers co …
LL-HLS Series: Implementing LL-HLS Today
by THEOplayer on July 9, 2020
In previous blogs we’ve covered how the LL-HLS spec has evolved and changed, as well as how it actually works. In this blog we want to discuss how the end-to-end solution would look, which use case the spec suits best and what THEO recommends for LL-HLS implementation.
[PRESS RELEASE] THEO Technologies and Synamedia form HESP Alliance
by THEOplayer on July 1, 2020
THEO Technologies and Synamedia form HESP Alliance to accelerate the roll-out of sub-second latency, bandwidth-efficient streaming solutions.
LL-HLS Series: How Does LL-HLS Work?
by THEOplayer on June 30, 2020
To provide online video at scale, we use HTTP Adaptive Streaming Protocols such as HLS or MPEG-DASH, which are both extremely popular. In this article, we will provide some insights on how Apple’s Low Latency HLS (or LL-HLS) works.
LL-HLS Series: The Evolution of LL-HLS
by THEOplayer on June 16, 2020
HTTP Live Streaming, or HLS, was initially created and released by Apple in 2009 to solve the problems of scaling. The HLS protocol has become one of the most popular protocols used today, and is widely supported. It’s biggest disadvantage, as with other similar HTTP based streaming p …
HTTP Live Streaming (HLS)
by THEOplayer on June 16, 2020
HLS, or HTTP Live Streaming, is an adaptive HTTP-based protocol and it was initially created and released by Apple in 2009 to solve the problems of efficient live video and VOD delivery to viewers’ devices, especially Apple devices. One of the main focus points was the problem of scal …
High Efficiency Streaming Protocol (HESP): Reducing Bandwidth Consumption by up to 20%
by THEOplayer on May 18, 2020
We are streaming more and higher quality video. Overall, time spent in viewing streaming video has increased rapidly to between 60 and 100 minutes per person per day in 2019. Also, video quality is going up as we are increasingly streaming HD and 4K content. Hence, bandwidth is an eve …
High Efficiency Streaming Protocol (HESP): Bringing Instant Start-Up, Zapping and Seeking to Online Video
by THEOplayer on April 27, 2020
A recognizable issue with online video streaming is the frequency of loading spinners and its impact on viewer engagement. Slow zapping – the switching between linear channels – and slow seeking is causing abandonment and preventing mass adoption of OTT delivery instead of traditional …
VR360: Immersive Engagement for your Viewers
by THEOplayer on April 16, 2020
Amid the global circumstances today, video is providing the connections we need, now more than ever. While across the globe people are locked down in their homes, online video is being consumed and relied upon by millions. Consumers are looking for engaging video content, and what bet …